For the past year, I have been working on comissions for a turn based RPG, doing mostly attack effects animation. I've collected some of my favourite below! The project has a hard 8-frame and 64x64 pixels resolution limits for these, so a lot of tradeoffs regarding anticipation and follow through had to be done - and I did add a blank frame before and after each of these to simulate the in-game result. 
This very first gif compiles all of them, and the following have individual animation loops. 

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